Bauhaus
2010-12-20 19:11:10 UTC
The picture scrambler game was written in papervision3d. An incredible
Swede named Lucas Duroj rewrote the core triangle interactions to
create a smoother experience and to stop the artifacts with
collisions.
I wrote the main interface that loads the games, tally scores and
submit data to FMS.
I just finished working with a group making this multi-game experience
for a 72" touchscreen TV. This is placed in San Francisco Until Jan
2011. You can challenge people from different districts in San
Francisco. Whichever district scores the most points will get a free
OK GO concert. We used PureMVC Multicore, FMS, papervision3d, Away3d,
Away3d lite. This is a Yahoo! project programmed by ACNE!
video: http://www.flickr.com/photos/***@N01/5203307466
http://creativity-online.com/work/yahoo-bus-stop-derby-vid/21960
info: http://www.busstopderby.com/
review: http://sf.funcheap.com/yahoo-bus-stop-derby-san-francisco/
Swede named Lucas Duroj rewrote the core triangle interactions to
create a smoother experience and to stop the artifacts with
collisions.
I wrote the main interface that loads the games, tally scores and
submit data to FMS.
I just finished working with a group making this multi-game experience
for a 72" touchscreen TV. This is placed in San Francisco Until Jan
2011. You can challenge people from different districts in San
Francisco. Whichever district scores the most points will get a free
OK GO concert. We used PureMVC Multicore, FMS, papervision3d, Away3d,
Away3d lite. This is a Yahoo! project programmed by ACNE!
video: http://www.flickr.com/photos/***@N01/5203307466
http://creativity-online.com/work/yahoo-bus-stop-derby-vid/21960
info: http://www.busstopderby.com/
review: http://sf.funcheap.com/yahoo-bus-stop-derby-san-francisco/