Discussion:
Papervision3D Digest, Vol 58, Issue 1
Jim Deehr
2011-08-01 19:36:10 UTC
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Jim Deehr
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1. PV3D's coordinate system is wrong (Omer Hassan)
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Message: 1
Date: Mon, 1 Aug 2011 02:26:05 +0500
Subject: [Papervision3D] PV3D's coordinate system is wrong
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The cross product of a unit vector along x-axis and a unit vector along
y-axis should be equal to a unit vector along the z-axis. To satisfy this
rule, I think PV3D's z-axis should point out of the screen or y-axis should
point downwards.
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