Karim Beyrouti
2011-01-18 14:31:34 UTC
Hello List -
wondering if there is a way to only render Pixels in a BitmapEffectLayer -
to reduce overheads ? - or is there a way of directly transforming and calling RenderPixels.Render ?
As my comp only uses pixels, and no geometry i was hoping to optimise the rendering pipeline and
getting a little more performance somewhere along the line ?
Thanks
- karim
wondering if there is a way to only render Pixels in a BitmapEffectLayer -
to reduce overheads ? - or is there a way of directly transforming and calling RenderPixels.Render ?
As my comp only uses pixels, and no geometry i was hoping to optimise the rendering pipeline and
getting a little more performance somewhere along the line ?
Thanks
- karim