Jon Bradley
2008-07-09 13:55:43 UTC
Running into some big script timeouts here and wanted to know what
others have done to deal with it.
Loading a KMZ asset in is no problem and works fine. However, during
the decode process, because PV3D is utilizing the nochump ZIP
library, it gets stuck during the decode process quite often, even on
ZIP archives of around 1 MB in size.
Has anyone modified the Inflater.as file to add a timer to decode
large blocks instead of the whole thing at once (specifically the
decode function)?
thanks,
jon
others have done to deal with it.
Loading a KMZ asset in is no problem and works fine. However, during
the decode process, because PV3D is utilizing the nochump ZIP
library, it gets stuck during the decode process quite often, even on
ZIP archives of around 1 MB in size.
Has anyone modified the Inflater.as file to add a timer to decode
large blocks instead of the whole thing at once (specifically the
decode function)?
thanks,
jon