Ok thx for the info, I will look in to this :).
Post by Huge OntomanGood evening,
i would bet on Z-SORTING (depth sorting) problem, a common problem with
triangles close to each other. I wanted to paste You some links explaining
it, but i haven't found any...but i know for sure that Jeff Winder does talk
about it in his book<https://www.packtpub.com/papervision3d-essentials/book?mid/310809tn2fty>.
The thing behind it is that (overlapping) faces (or "triangles") are draw on
screen based on their "depth" (or Z coordinate) at the face center. If You
have large (parallel) triangles close to each other, they could get messed
up while z-sorted (that is, defining the order of drawing them on screen)...
Hey, i found a link that deals with solving z-sort problems! Here<http://blog.yoz.sk/2010/03/fixing-z-sorting-in-papervision-3d/>it goes.
And one <http://en.wikipedia.org/wiki/Z-order> defining what it is.
You could try also the QuadrantRenderEngine<http://rockonflash.wordpress.com/2008/10/14/papervision3d-quadtree-released/>
...
I think that is all You need to know to get started taming that beast...
cheers,
huge.
Date: Mon, 19 Jul 2010 08:29:35 -0700
Subject: [Papervision3D] Collada model seeing the inside on the outside
Hi guys, I am having this issue.
I have a model that is like a sphere. Only cut in to two peaces.
The inside is white and the outside is like a coconut. When i load the
collada file into colladaViewer I'm seeing the inside on the outside like
there is a gap in there. See image.
Can anybody tell me how to fiks this?
http://papervision3d.758870.n4.nabble.com/file/n2294190/file2.jpg
--
http://papervision3d.758870.n4.nabble.com/Collada-model-seeing-the-inside-on-the-outside-tp2294190p2294190.html
Sent from the Papervision3D mailing list archive at Nabble.com.
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