Unity3D does not have the market penetration Flash does. And it's focused on games, not a general purpose player like the Flash to deliver RIAs, videos, etc.
Jason Merrill
Instructional Technology Architect
Bank of America Global Learning
From: papervision3d-bounces-***@public.gmane.org [mailto:papervision3d-bounces-***@public.gmane.org] On Behalf Of aYo ~
Sent: Saturday, November 13, 2010 10:13 AM
To: naz-9ZB+***@public.gmane.org; papervision3d-***@public.gmane.org
Subject: Re: [Papervision3D] Sebastian Marketsmueller's presentation on Flash 3D Molehill
You're right - It does not -the sole reason I have never tried Unity - absolutely no Linux support
~a~
www.designstreet.net<http://www.designstreet.net>
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On 13 November 2010 04:08, Carlos Nazareno <naz-9ZB+***@public.gmane.org<mailto:naz-9ZB+***@public.gmane.org>> wrote:
More details on Molehill. Check it here.
Flash Player 3D Future
http://tv.adobe.com/watch/max-2010-develop/flash-player-3d-future
An interesting point here is that Molehill is too low-level and it's still the jobs of outfits like Alternativa, Away3D, (and Papervision, I hope?) to do the engines to make it easier for developers to do their 3D stuff.
The stuff 3rd party Flash 3D engine developers do isn't Adobe's core strength, so IMHO, it's best that Adobe lets them do what they do in that ecosystem.
Oh, regarding Unity3D Player, despite its being extremely advanced, it doesn't have Linux support, does it? I guess that's a very good point for using Flash 3D then.
-Naz
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Carlos Nazareno
http://www.object404.com
http://twitter.com/object404
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Core Team Member
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"if you don't like the way the world is running,
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